Theria Elves

Nestled in the vibrant eastern region of Theris, not far from the golden Kingdom of Baruch, the Theria Elves are a proud and industrious people. Renowned across Narrigh for their extraordinary craftsmanship, they create exquisite textiles and enchanting cloth imbued with powerful magic. Their enchantments are sought after by many, adding both beauty and utility to their creations.

Social by nature, Theria Elves exude charm and possess impeccable manners, making them beloved allies and formidable diplomats. However, beneath their gracious demeanor lies an unyielding spirit. The Theria Elves are fierce protectors of their kin and the Baruchian Kingdom, unafraid to wield their might against any who dare threaten their peace and prosperity.

This blend of artistry and valor defines the Theria Elves as an integral and admired part of Narrigh’s diverse tapestry.

Description: Theria Elves exude elegance and regality, embodying their connection to the mystical Elfin Spirit, King Garlor. They possess angular faces with high cheekbones, almond-shaped eyes shimmering in gold, silver, or emerald hues, and skin that glows faintly. Their long, flowing hair, in shades of platinum, black, or auburn, is often intricately braided.

Faction

Theria Elves are aligned with the Storm faction, standing alongside the Olvastan Humans and the Dwarves of the West in defense of their lands.

Crafts

Enchantments: Masters of imbuing objects, armor, and weapons with magical enhancements.
Weaving: Skilled in crafting enchanted textiles and garments that offer both beauty and protection.

Gods

The Elfin Spirit King Garlor, an ancient and revered figure, is the spiritual guide of the Theria Elves. His presence is believed to strengthen their magic and bless their woven creations with divine energy.

Available Classes

  • Warrior: Agile frontline fighters, weaving magic into their strikes.
  • Guardian: Protectors of the realm, using enchanted armor to shield allies.
  • Enchanter: Specialists in manipulating arcane energy, enhancing weapons and armor.
  • Hunter: Stealthy ranged fighters, attuned to nature and the hunt.
  • Warden: Keepers of balance, blending combat and nature-based magic.
  • Druid: Nature’s chosen, wielding elemental forces to heal and protect.

Racial Abilities

Theria Elf Ethereal Leap

Ethereal Leap
A bounding jump that propels the elf vast distances, perfect for closing the gap on enemies or escaping danger with unmatched agility.

Elf man

Veilstep
The ability to teleport short distances, vanishing in a swirl of crimson smoke, disorienting foes and striking from unexpected angles.


Arcane Absorption
The power to temporarily absorb and harness another player’s magical abilities, allowing the Theria Elf to wield foreign spells for a limited time.

Items

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DARQUE GOBLINS

DWARVES

Theria Elf Ethereal Leap

tHERIA ELVES