Citizens of Odisiris

Luke Brailey

Hailing from the advanced realm of Odisiris, the Citizens are a superhuman race defined not just by their heightened physiology and abilities, but by the rigid Status system that governs their society. Their right hand bears a visible Status Mark, an indicator of rank and privilege. The deeper the blue hue of their blood, the higher their Status—First Status Citizens possess the purest sapphire essence, a sign of unparalleled power, while Second and Third Status bear lighter or mixed shades, often relegated to lesser roles. This Mark enhances their might, a conduit for their strength; without it, they become mere shadows of their former selves, nearly powerless.

Society on Odisiris is led by a sophisticated governance structure. At the top stands the Ruling Chancellor, effectively a head of state whose authority extends over major policies and diplomatic affairs. Influential too is the Parliamentary Elite: a council of high-status Citizens who craft laws, oversee grand projects, and shape relations with outside worlds. Citizens generally revere this governing body, believing that it safeguards their planet’s prosperity and security. Yet, beneath the polished façade of unity, the divisions based on one’s “Status Mark” can stir tensions. First Status Citizens, whose blood hue may be a deeper blue or indigo, often occupy the most privileged roles, from chief scientists to prominent ministers. Second Status Citizens find opportunities in core civic duties, while Third Status Citizens—often bearing a bright orange tint to their blood—serve throughout labor-intensive fields or technical support roles. All the same, each Citizen remains proud of being part of Odisiris’s grand tapestry.

Technological and scientific pursuits flourish on this planet, spurred by Citizen ingenuity. Cutting-edge labs delve into diverse fields—from neurorobotics and advanced cybernetics to mind-work experiments that test the limits of mental capacity. Many breakthroughs pioneered on Odisiris come from dedicated research facilities brimming with the hum of holograms and specialized droids. Some Citizens demonstrate gifts related to technopathy—an innate skill to control or interpret complex machines with the power of their minds—though these gifts are rare and often bound by strict regulations.

Beyond the main cities, Odisiris features sprawling natural expanses where Citizen families retreat for leisure, surveying pristine beaches or hidden crimson rock formations. Although large swaths of the planet are heavily urbanized, Citizens take pride in preserving designated wilderness areas. The more adventurous among them embark on expeditions that yield data on exotic local creatures or uncharted biomes.

In every sense, life on Odisiris combines elegance, ambition, and a touch of the extraordinary. Citizens devote themselves to pushing the boundaries of knowledge, shaping a society that embraces advanced technology while holding fast to status-driven traditions. Challenges certainly arise—tensions between social tiers, disagreements over the place of Unmarked Ones (non-Citizens), and debates about how far to push the boundaries of scientific research. Yet these very debates reflect the vibrancy of Odisiris, a world powered by superhuman vision, brilliance, and the unwavering desire to keep reaching for more.

  • Heightened Abilities: Citizens possess superhuman speed, precision, and unparalleled sensory perception.
  • Status Mark: This symbol on their right hand amplifies their abilities, but without it, they risk becoming weak and nearly powerless.
  • First Status Transformations: Rare Hybrids exist, with some First Status Citizens able to transform into animals, reptiles, or insects, adding further diversity to their abilities.

Unlike the warring factions of Narrigh or the Furnace and the Storm, Citizens do not belong to a faction, for their society operates under a centralized Status-based hierarchy dictated by the Parliamentary Elite and Shardner government. Their allegiance lies first with their Status—First Status hold the highest power, often serving in government, military, or scientific roles, while Second and Third Status are assigned lesser positions.

Citizens see themselves as superior to other races, their technology, governance, and genetic enhancements placing them above primitive conflicts. They maintain order through structured rule, strict laws, and military intervention when necessary. However, certain rogues—Hybrids or the Gifted like Technopaths and Dream Emissaries—may operate outside this system, sometimes aligning with external factions, but these are exceptions to the norm.

Unique Traits

  • Heightened Abilities: The Denizens of this realm possess preternatural swiftness and precision, honed by senses far surpassing those of mortal beings. Their every movement is a blur, their strikes precise as a surgeon's blade.
  • Status Mark: Upon the right hand of each citizen burns a searing emblem, the Mark of Status - a potent sigil that amplifies their extraordinary abilities. Yet should this mark be stripped away, even the mightiest among them would be rendered feeble, their power drained.
  • First Status Transformations: Rarest of all are the Hybrids, elite Citizens capable of the First Status Transformation. In the blink of an eye, they may shed their humanoid forms, reborn as fearsome beasts - stalking predators, sinuous serpents, or buzzing swarms of stinging insects. This uncanny metamorphosis adds an ever-shifting array of abilities to their already formidable arsenal.

Crafts

The Citizens, masters of the technological arts, forge the backbone of Odisiris' advanced society. Their expertise spans cybernetics, energy manipulation, and weaponcraft, allowing them to create sophisticated tools, armor, and armaments unmatched across the realms. Laser weaponry, power armor, sentient droids - even neurorobotic augmentations fusing technology and flesh - all bend to their skilled hands. Theirs is a world built upon the seamless union of bioengineering and artificial intelligence, where progress is not merely pursued but embodied as a way of life. In the glittering citadels of the Citizens, the boundaries between machine and mind blur, giving rise to wonders beyond imagination.

Available Classes

  • Fighter: Elite soldiers of the fleet, trained for frontline combat.
  • Assassins: Stealthy operatives skilled in eliminating targets with precision.
  • Ranger: Versatile warriors with expertise in ranged combat and survival tactics.
  • Sentinel: Guardians of order, specializing in defense and enforcement.

Special Items

  • Energy Armor: Cutting-edge protective gear that enhances mobility and defense.
  • Laser Guns: Advanced weapons capable of firing concentrated energy beams.
  • Bolt-Shot Whips: electrified weapons that unleash powerful energy lashes capable of maiming foes with each strike.
  • Throwing Nets: Lightweight and effective tools for capturing or immobilizing targets.

Special Abilities

Each image is a unique art concept—diverse styles by design.

Dream Emissaries

Dream Emissaries
These rare individuals have the ability to traverse the World of Dreams, a mysterious dimension that exists between time and space. While within it, they can peer into the past, present, and future, as well as communicate with beings across vast distances.

technopath-man

Technopaths
Possess the power to manipulate and control technology at will. They can reprogram machines, override security systems, and even link their minds to artificial intelligence.


Shape Shifters
Shape Shifters excel in infiltration, using their ability to blend seamlessly into their surroundings by assuming different forms. Their heightened senses grant them superior awareness, making them exceptional hunters and trackers. With enhanced speed and agility, they can outrun most opponents and maneuver effortlessly through various terrains. However, their transformations come at a cost, as shifting between forms drains their energy, requiring periods of rest and recovery before they can do so again.

Explore More

BREVONEERS

sentinel cyborgs

unmarked ones